
This beta game is available for testing, although players should anticipate encountering some glitches. Participants receive five gems per round. Save one, the rest will be turned to stone. Use the available rocks to construct a maze, thereby extending the duration that the monsters will walk and absorb damage. Upgrading your gold can improve your chances of obtaining higher quality gems. You can craft "special" gems with enhanced capabilities, such as immobilizing opponents with a stun effect or inflicting harm through poison. Monsters can be categorized into different types: fast monsters, groups of monsters with reduced health points but increased numbers, and powerful boss monsters. Additionally, players can combine identical gems by dragging and dropping two of the same type together. However, when designing a maze, it is not possible to completely block the monsters' path. The monsters will only emerge from the cave if a clear path to the base exists, and if it's blocked, they will remain inside. Future updates will include additional monster varieties such as those with regenerating health, boss-level strength, and teleportation abilities, alongside more special gems, a refined user interface, an Android version, possibly some Bloon and monkey elements, and new game scenarios, with some potentially reserved for a future premium release.
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